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Virtual reality’s breakthrough moment: A week working, exercising, and relaxing – all in VR

A stunning new perspective on work

Imagine working in a room orbiting Earth, with views of continents spinning below. Using Meta’s Quest 3, I created such environments for a week of virtual reality (VR) immersion. To my surprise, VR has become a practical tool, especially for work. Multi-screen setups, customizable environments, and the ability to see real-world objects like keyboards through “passthrough” technology made productivity seamless and enjoyable. For solo work, VR may even surpass traditional office setups.

VR challenges: unfinished but functional

‘Today, the key to making the most of VR – if you’re not a gamer – is using it for activities you do on your own.’ Photograph: Marissa Leshnov/The Guardian

Despite its advancements, VR still has drawbacks. The Quest 3 feels slightly heavy, like a prototype in need of refinement. Battery life remains insufficient for a full day, and technical glitches, such as disconnected controllers, persist. These hiccups occasionally disrupted an otherwise transformative experience.

Cinema redefined: an in-flight revelation

Watching movies in VR was extraordinary. During a flight, I transformed my cramped seat into a private cinema with a giant screen. Immersed in this virtual theater, I almost forgot I was flying. While wearing a VR headset in public still feels awkward, the in-flight experience was so captivating it’s hard to imagine returning to traditional screens.

Social VR remains underwhelming

VALENCIA VALENCIAN COMMUNITY, SPAIN – DECEMBER 26: A child tries on virtual reality goggles during the opening of Expojove 2024-2025, at Feria Valencia, Dec. 26, 2024, in Valencia, Valencia, Valencia, Spain. Feria Valencia is hosting the 41st edition of the Feria de la Infancia y la Juventud de Valencia, Expojove, from today, December 26, until next January 4. The event, held this year under the slogan ‘At Christmas, we are all children’, features various activities, shows and theatrical and musical performances. (Photo By Rober Solsona/Europa Press via Getty Images)

VR’s promise of social interaction, à la Ready Player One, is far from reality. Apps designed for concerts or socializing often felt like ghost towns. For now, VR thrives as a solo experience, and its widespread adoption as a communal platform may take years to achieve.

Exercise reinvented

VR fitness offers a fresh approach to exercise. With the addition of passthrough technology, I worked out in my garden alongside a virtual trainer. Using real-world weights in a virtual environment felt seamless, offering a promising alternative to traditional gym memberships.

A new frontier for productivity

For knowledge workers, VR can declutter the mind and enhance focus. Whether writing music in a virtual forest or tackling tasks in a sleek, modern workspace, VR allows for tailored environments that boost creativity and productivity.

Apple’s Vision Pro: a step forward, but not the game-changer

KUALA LUMPUR, MALAYSIA – SEPTEMBER 20: Jena, 25 pose with a newly purchased iPhone 16 while wearing a Apple Vision Pro inside the Apple Inc. store at Tun Razak Exchange (TRX) on September 20, 2024 in Kuala Lumpur, Malaysia. Apple’s latest generation of products, including the iPhone 16, features a sleek design and advanced camera capabilities in a crowded market, as the company strives to maintain its lead in innovation against strong competition from South Korean and Chinese rivals. (Photo by Annice Lyn/Getty Images)

While Apple’s Vision Pro headset showcases engineering brilliance, its limited app library and prohibitive price make it inaccessible for most users. For now, more affordable options like the Quest 3 provide a practical entry point into VR.

The tipping point for VR

The key to VR’s success lies in embracing it as a single-player tool for work, entertainment, and exercise. Though not yet perfect, VR has moved beyond mere hype to become genuinely useful. As technology evolves, the era of small, rectangular screens may soon give way to a new way of engaging with machines.

Ed Newton-Rex is the founder of Fairly Trained, a nonprofit certifying generative AI companies that respect creators’ rights, and a visiting scholar at Stanford University.

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